## Visual Games

#### The games below help children to develop a strong 'number feel' and develop early calculation strategies. The games are also simple and enjoyable to play!

### Quantity Bingo

This series of bingo games, played using dice, help children to recognise quantities presented as tally charts, on 10-frames, finger patterns and in dot patterns. In Match Bingo children match dice patterns to quantities. In the later versions of the game children identify one less, one more or two more than the number rolled.

Match Bingo | Roll a dice and cross off the matching quantity. |

One Less Bingo | Roll a dice and cross off the amount that is one less. |

One More Bingo | Roll a dice and cross off the amount that is one more. |

Two More Bingo | Roll a dice and cross off the amount that is two more. |

### Count On Races

In the count on game, played by an adult and a child, children learn to count on mentally. It is advised that a coin with a 1 and 2 on either side is used. Children must use a count on mental strategy when moving their counter: for example, a jump of 2 from 7 is calculated as '8,9' rather than '1,2 - I'm on 9'.

### Finger Games

In this article Jo Boaler cites the importance of children's finger recognition and discrimination in developing a secure grasp of number. These finger use activities designed by Youcubed help children to use each finger.

### Number Bond Dice Games

For this activity children roll a dice and colour in the number of circles on the dice. Then they colour in the other part. Children then write down the two parts that the whole number is broken into.

Make 6 | Helping children to learn number bonds to 6. |

Make 7 | Helping children to learn number bonds to 7. |

Make 8 | Helping children to learn number bonds to 8. |

Make 9 | Helping children to learn number bonds to 9. |

Make 10 | Helping children to learn number bonds to 10. |

### Calculation Bingo

The Calculation Bingo games all follow the same format: roll a dice, look for the yellow box with your number - complete the calculation in this section. Try to be the first to do all the calculations! There are visual prompts on each level; the games get progressively more challenging.

+ Bingo, 10-frames 0-10 | Visualise calculations within 10. |

+ Bingo 10-frames 0-15 | Visualise calculations that border 10. |

+- Bingo Bar Models 0-10 | Use the bar model to calculate within 10. |

+- Bingo Bar Models 0-20 | Use the bar model to calculate within 20. |

### Connect 4

The connect 4 games are played in pairs. Take turns to roll two dice: either find the sum or the difference of the numbers on the dice and choose the number to cross off. The winner is the first person to connect 4 boxes. This game improves calculation fluency and also develops strategic thinking!

Sum Connect 4 | Roll two dice; cross off a number that is the sum. |

Difference Connect 4 | Roll two dice; cross off a number that is the difference. |

Sum or Difference Connect 4 | Roll two dice; cross off a number that is the sum or difference. |

### Dominoes Car Park

Use the **Dominoes Car Park** grids to position dominoes in the correct spaces. There are grids for dominoes 0-12, 1-6 and 6-12.

### Doubles Cards

The **Doubles Cards** show doubles up to 20 within 10-frames, helping children to visualise these number facts. The cards need to be cut out. Turn over one card at a time and the children say the double fact shown on the card.

### Bordering 10 Cards

The **bordering 10 cards** help children to see how single-digit numbers are broken down for addition calculations that border 10.

### Multiplication Cards

The **multiplication cards** represent multiplication calculations using repeated dot patterns. The cards need to be cut out. Children use them by turning over one card at a time and saying how many dots they see. These cards could be used in school or with parents at home to build conceptual understanding of multiplication and improve mental recall.

### Factors and Multiples Game

**Read this description** from Nrich of how to play the Factors and Multiple game. The **Factors and Multiples grids** can be used to play: there are 1-24, 1-40 and 1-50 grids. Use the **Factors and Multiples Next Move** grids to think about the best next move. This will allow you to model to children the process of thinking a few moves ahead.